News Generator Level 1

Module description

Here you will find a random news generator. This improvised news serves to add richness to the game world, because while the players are engaged in the main plot, something else is happening in the world around them, isn't it? Unlike rumours, news is real and easily verifiable. Players can verify the source with little effort. These news items are intended to be non-intrusive to the story, can be used as simple background information, and can be modified by the Game Master as appropriate to the story. 

News items are oral or written accounts on boards with public interest. They are news items of interest to the widest number of listeners and readers, even if they have no direct connection to the events. Sometimes they are surprising, shocking, paradoxical or momentous stories (and above all they must be recent), but in this module we have prioritised that the content should not alter the main plot.

Part of the database used for these news is the intellectual property of Ben (Orkish Blade). We thank him for his express permission for this project.  If you want to know all the credits of this post with the thanks for his authorisations and inspirational content click Here.

How does this module work?

Just click on the Generate button to display a random news item. These news items are short and to the point. Their outcome may or may not have any relevance to the main plot. It all depends on the Game Master's interest, and may create an interesting opportunity for an unexpected outcome, or the news may even be a direct consequence of the main plot.

Categorie

Generic Role

Tags

CampaignMissions

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